Chapter 3: Page 38
And with these ominous words (and some even more ominous howling), it’s time to part with Quinlan and Dakkan for now. I know, it feels like we just got back to them after an extended absence, but we’ve actually been hanging out with these two for ALL OF 2017! It’s true, we dropped back in on Quin and his rather unfortunate meeting with Tosch back in late December.
We’re going to be taking a little break next week, but don’t you worry! We’ll still have a fun piece of filler for you all, so I do recommend swinging back regardless.
If you’re interesting in diving into the new Guild Wars 2: Path of Fire content, by the way, this weekend ArenaNet is doing a free demo event that lets everybody download and play the new expansion content for free this weekend. You can check out the relevant details right here!
Look at these adorable/awesome mounts! Horses are so last-generation. Why ride a horse when you could ride a FLYING MANTA RAY or a LEAPING VELOCIRAPTOR? Those are rhetorical questions.
For guest art this week, I wanted to share this fun piece by Jerijune to celebrate the ending of Quin and Dak’s current scene. Check it out:
The idea here is that in the TBD Western Deep RPG, Quin and Dak will need some team moves to take down foes and also help cement just how bro they are. If ever there was a Western Deep game with Quin and Dak, representing their friendship through game mechanics would be pretty important, so these team attacks would help demonstrate that in fun ways.
In this one, Dak gives Quin a leg-up so the tamian can get a bead on an approaching foe. A very cool move that probably costs… I dunno, 15 MP? Let’s say 15 MP.
Thanks for the awesome art, Jerijune! We all love it! :D
another awesome page, guys! yay for the two making up for lost time with their 8 month run in chapter 3! speaking of, Quin and Dak better start heading to Sunsgrove now, or they’ll end up as dog food… (pun intended)
good luck with your work in Guild Wars 2, Alex! and those mounts look awesome! I’d like to see Quin and/or Dak ride ’em!
AAAAAAHHHH thanks for putting up my art, guys! I wonder what other combo moves they’d have..? and I imagine they’d “baton pass” with each other pretty often too XD
….and I’ll just leave this here while they bolt it to Sunsgrove
Love your piece, Jerijune! As always.
I was thinking another good team move for them would be to have Quin jump on Dakkan’s staff and to a 360 spin to Tesque-kick an enemy in the face.
More suggestions for team maneuvers are encouraged.
That sky’s so flamboyant!
It’s a really nice dusk sky…. or dawn.
Wait, is it dusk or dawn? It is CRUCIAL for us to know, in order to find out if the Canid are going to have them for breakfast or for dinner.
Deltrada’s to the north and the sun’s on the right so it must be morning.
Unless Dunia spins in the opposite direction to Earth.
What are mornings, even? We just don’t know!
Oooh, thanks for letting me know about the new expansion trial!
Also, no offense, but the Charr (big cat people with horns!) in Guild Wars make the Canid look like peace-loving babies. I mean, they exterminated an entire human kingdom and now they are trying to kill their ghosts!
I suppose hiding under a pile of coats until this blows over is out of the question, huh?
If only they had some of those Elven cloaks . . .
Nah it could still work, they just need a plan!
1. Hit the road
2. Kill Hardin
3. Grab Janik
4. Go to Land’s End Tavern
5. Have a nice cold pint and wait for all this to blow over
YEAH BOIIIII !!!
I can very easily imagine this panel as a movie scene:
*Slow orchestral score starts up after they hear the first howl.*
*Camera pan to the upper-right as the howling starts up and they turn around to face the fort.
*Close-up of Quin and Dakkan. Music score reaches a crescendo and halts before Quin speaks. “They’re coming…”
*Cut to black.
Also, this is probably the most inane observation I’ve ever made, but I like that pine tree design. I’ve always had trouble depicting pine trees in my drawings and they end up just looking really messy because I try to fill the branches “convincingly”, but this style makes it look like so much less hassle. I would much rather draw a pine-tree this way than the way I normally do.
Ooh, nice page. Definitely a good note to end our time with these two on.
Anyone want to guess who we’ll be cutting to next?
YAY! Back to Janik I hope. Or to Kenosh and Harrdin perhaps? Another good page, also the final panel would make a good banner. Hey Alex, do the Vulpin have cavalry? I know that in Rachel’s ostrich page on Janik’s first page it says that they could only carry Vulpin children, but the idea that the Vulpin’s military is based on ostrich cavalry was something that I was toying with for awhile. If not I think I could make them charioteers. This was just an idea back when designing a fire emblem styled game using the BTWD universe. Still writing the first chapter so no big rush, the character who would be said mounted Vulpin wouldn’t appear till chapter 4 or 5. I would like to hear your thoughts on it though. Also if charioteer he would be sword/bow, if cavalry he would be lance/sword. Have a good break!
Y’all better high tail out of there! It’s amazing how far long we’ve been going with Quin and Dak starting this year and it still seems so fresh in our minds that not two seconds ago, they were talking with Tosch unveiling his dastardly plan to take over the world (come on, we alllll know that’s what the Canid really want tee hee).
Commenting on Jerijune’s lovely team up attack art piece here I imagine if BWD were an rpg it would closely follow the mechanics of Chrono Trigger or Tales of Xillia 1,2 where with the number of allies, multiple combinations are possible.
I really hope we drop in on Kenosh and the Ermehn on the next page. Need some redemption up in here. :0
Awesome work on the fan art, Jerijune. It’s a neat idea.
15 MP… and his one arrow. Make it count, Quinn!