We hope you all had a wonderful holiday and New Years! Welcome to 2025, where we’re kicking things off with a bang as Quinlan finally fires the one arrow he’s been carrying around since the end of Act 2 and rolls a natural 20 Dexterity check to send it flying into the literal big glowing weak point!

This kind of archery shot isn’t fantastical by any means, by the way! We were very much inspired by the incredible feats performed in Paralympic archery (more commonly known as Para Archery) and knew that losing the ability to hold the bow with one arm would never stop an industrious young tamian from adapting to new firing stances.

For guest art this week, a really fun piece commissioned by longtime reader of the comic EzioAuditore97 and rendered by TheTigerwolf55! The premise: taking Quinlan and Dakkan and dropping them into a War of the Western Deep-styled adventure RPG!

There are so many details we love in this piece! The twin health/stamina bars marked by the acorn and fish for Quin and Dak, the diversity of the poses and expressions, the intimation of gameplay mechanics (searching for clues, a gamified Dragon’s Dogma 2-esque high-five, and even some ability suggestions like Dak blocking arrows from the front lane while Quin lays down fire from the rear), and of course as all good adventure games require: proper Game Over screens! It’s all here!

Thank you SO much TheTigerwolf55 for your amazing work, and to EzioAuditore97 for commissioning the piece in the first place!